Precon · Sultai · B/G/U

Mutant Menace precon.

The stock Fallout Commander 2024 precon. A Sultai counters and self-mill deck led by The Wise Mothman that hands out rad counters to force milling, then turns that mill into +1/+1 counters, card advantage, and a wide mutant board.

CommanderThe Wise Mothman
ColorsB/G/U Sultai
Bracket2 stock precon
Cards100
// Commander

Mutant Menace is a Sultai +1/+1 counters and self-mill deck built around The Wise Mothman and the Fallout set's rad-counter mechanic. You hand out rad counters that force players to mill, then convert that mill into +1/+1 counters, card advantage, and a wide mutant board. It is a fair, grindy value engine that wins by going taller and wider than the table over a long game.

01 // Play guide

How it plays.

Core game plan

Ramp into The Wise Mothman early, then spread rad counters with creatures and spells so opponents mill on their upkeeps and you mill yourself when convenient. Every time nonland cards are milled, Mothman drops +1/+1 counters on your team and Mirelurk Queen, Screeching Scorchbeast, and Glowing One turn that mill into card draw, tokens, and life. Counter multipliers like Corpsejack Menace, Branching Evolution, Hardened Scales, and Winding Constrictor make every counter bigger, while proliferate from Inexorable Tide, Contagion Clasp, Recon Craft Theta, and Agent Frank Horrigan stacks even more rad and +1/+1 counters across the board. Reanimation from The Master, Transcendent, Tato Farmer, and Raul, Trouble Shooter recycles the cards your own mill puts in the bin, and you close the game with a counter-pumped attack or a giant Biomass Mutation alpha strike.

Key cards

Combos and synergies

Mulligan

Keep
  • Two to four lands plus early ramp like Sol Ring, Arcane Signet, Cultivate, or Farseek so you can land The Wise Mothman on curve.
  • The Wise Mothman or a cheap rad-counter source such as Vexing Radgull, Jason Bright, or Hancock to start the engine.
  • A counter multiplier or proliferate enabler like Winding Constrictor, Hardened Scales, or Corpsejack Menace alongside some action.
  • A hand with at least one card-advantage outlet such as Tireless Tracker, Mirelurk Queen, or Guardian Project.
Ship back
  • One-land or zero-land hands, or hands with five-plus lands and no early plays.
  • All expensive payoffs (Lumbering Megasloth, Agent Frank Horrigan, Casualties of War) with no ramp or early board.
  • Hands with no rad-counter source and no way to generate +1/+1 counters, since the deck stalls without its engine.

Lines and sequencing

Pilot difficulty

Intermediate