Precon · Jeskai · U/R/W

Avengers Assemble precon.

The stock Marvel Super Heroes Commander precon. Captain America, Team Leader leads a Jeskai (U/R/W) team of Heroes, turning every Hero that joins the battlefield into a bigger, faster, more vigilant threat while stacking +1/+1 counters on himself. The 99 reward a wide Hero board, modified creatures (counters, Equipment, and Auras), and going to combat. Director Nick Fury is the alternate face commander, discounting Hero spells and digging for more Heroes on every attack.

CommanderCaptain America, Team Leader
ColorsU/R/W Jeskai
Bracket2 stock precon
Cards100
// Face commanders

This precon ships with two face commanders. Lead the deck with either one.

Captain America, Team Leader
Captain America, Team LeaderPrimary commander
Director Nick Fury
Director Nick FuryAlternate commander

Avengers Assemble is a creature-forward Jeskai midrange deck that wins by fielding a team of Heroes and turning them sideways. Captain America, Team Leader pumps every Hero that enters and snowballs +1/+1 counters, and a counters-matter, modified-creatures, and Hero-typal support package backs him up. It is a fair, board-centric precon with no fast combo kills.

01 // Play guide

How it plays.

Core game plan

Note on set mechanics: the cards named Plan, Power-Up, and Teamwork do not appear in this stock list (verified against the full Archidekt oracle data and live Scryfall text), so this deck is not built around those keywords. What actually drives it is three classic engines working together. Hero typal: Captain America, Team Leader gives each Hero that enters vigilance and haste plus a +1/+1 counter (and a counter for himself), Director Nick Fury makes Heroes cheaper and refills your hand on attacks, and Jarvis, Earth's Mightiest Butler, Herald's Horn, Door of Destinies, Metallic Mimic, Kindred Discovery, and the typal lands (Path of Ancestry, Secluded Courtyard, Unclaimed Territory, Plaza of Heroes) reward naming Hero. The +1/+1 counters theme links Captain America, Shang-Chi (draw five and gain five on his tenth counter), Hercules, Falcon and Redwing, Captain Marvel (copy counters onto herself), and Metallic Mimic. The Equipment and modified-creatures theme ties Hero's Blade and Hulkbuster Armor (with its cheaper Equip Hero cost) to Iron Man and War Machine, who reward modified attackers with flying and double strike since counters, Equipment, and Auras all count as modifications. The line is: ramp with Sol Ring and the Talismans, deploy a couple of cheap Heroes, land Captain America or Nick Fury, then flood the board with Heroes so each enters bigger and you attack into an opponent who cannot block everything.

Key cards

Combos and synergies

Mulligan

Keep
  • Two to three lands with a way to make all three colors (a Talisman, Arcane Signet, Fellwar Stone, Command Tower, or a Jeskai dual) plus an early play.
  • A hand with Sol Ring or a two-mana rock and at least one cheap Hero to start the counter engine.
  • Any keepable land count that includes Captain America, Team Leader or Director Nick Fury alongside a way to cast it on curve.
  • A mix of two or three Heroes across the early curve so the commander immediately has targets to pump.
Ship back
  • One-land or two-land hands with no mana rock and no color fixing for a three-color deck.
  • All lands and rocks with zero Heroes or threats to deploy.
  • Top-heavy hands full of five-plus drops with no early plays or acceleration.

Lines and sequencing

Pilot difficulty

Beginner. The deck plays out as a straightforward go-wide Hero aggro-midrange list where most decisions are which Hero to deploy and when to attack, with light sequencing around the commander.