Precon · Quandrix · G/U

Quandrix Unlimited precon.

Quandrix Unlimited is the stock Secrets of Strixhaven Commander (2026) Quandrix precon, a Green/Blue deck led by Zimone, Infinite Analyst that rewards casting spells with {X} in their cost and snowballing +1/+1 counters. Zimone gives every first {X} spell each turn a discount equal to her counters and grows two counters bigger each time, so your big hydras and X-effects get cheaper as the game goes. Primo, the Unbounded sits in the 99 as an alternate face commander, entering with twice X counters and pumping out Fractal tokens off base-power-0 attackers. The plan is to ramp into oversized creatures, multiply counters with several doublers, and close with trample beaters.

CommanderZimone, Infinite Analyst
ColorsG/U Quandrix
Bracket2 stock precon
Cards100
// Face commanders

This precon ships with two face commanders. Lead the deck with either one.

Zimone, Infinite Analyst
Zimone, Infinite AnalystPrimary commander
Primo, the Unbounded
Primo, the UnboundedAlternate commander

This is a Simic counters-matters value deck built around spells with {X} in their mana cost. Zimone, Infinite Analyst turns each turn's first X-spell into a recurring discount and a free pair of counters on herself, while a stack of counter doublers like Hardened Scales, Ozolith, the Shattered Spire, Kami of Whispered Hopes, and Benevolent Hydra makes every counter land harder. You ramp, drop an oversized hydra or Fractal, and multiply it into a lethal threat.

01 // Play guide

How it plays.

Core game plan

Early turns are about mana and setup: lead with Sol Ring, Arcane Signet, or a green ramp spell like Nature's Lore or Three Visits, and try to land a counter doubler such as Hardened Scales or Ozolith, the Shattered Spire before you start dumping counters. Cast Zimone, Infinite Analyst when you can protect her or follow up the same turn, since her two-counters-per-X-spell trigger compounds fast. In the mid game you start casting X-spells: a Goldvein Hydra or Hydroid Krasis, an Ingenious Prodigy for cards, or Lattice Library to spit out Fractal tokens whenever you cast your first X-spell each turn. The deck wants to commit one large threat at a time and grow it rather than overextend. Late game you use Zimone's accumulated discount to deploy a huge X-spell cheaply, double its counters with Tanazir Quandrix or Fractal Harness, and swing for big trample damage. Pull from Tomorrow, Stroke of Genius, and Commander's Insight refuel the hand so you never run dry. If the board stalls, Biomass Mutation or a Fractal Harness double turns a wide board into a one-shot.

Key cards

Combos and synergies

Mulligan

Keep
  • Two or three lands plus a mana rock (Sol Ring, Arcane Signet) or a green ramp spell (Nature's Lore, Three Visits) and at least one early counter doubler or castable X-spell
  • A hand with Hardened Scales or Ozolith, the Shattered Spire on curve and a couple of payoffs to put counters on
  • Lands plus Zimone, Infinite Analyst and a follow-up X-spell so her engine comes online quickly
  • A ramp-heavy hand with two early accelerants and a card-draw outlet like Pull from Tomorrow or Ingenious Prodigy to find action
Ship back
  • One land or zero lands, even with great spells, since this deck is mana hungry and X-spells need lands to scale
  • All payoffs and no ramp or early plays, where every card costs four or more and you cannot deploy on time
  • Five or more lands with no ramp, no doubler, and no card draw to convert the flood
  • A hand that does nothing before turn five and has no way to dig, such as clumped expensive hydras with no accelerant

Lines and sequencing

Pilot difficulty

Intermediate. Choosing X values and ordering your first X-spell of the turn around Zimone, doublers, and Lattice Library takes some thought, but the deck is forgiving and has no fragile combo to execute.